Ioquake3 Gets A Cross-Platform Auto-Updater
Written by Michael Larabel in Linux Gaming on 14 July 2017 at 06:07 AM EDT. 9 Comments
LINUX GAMING --
It will now be easier for games making use of the open-source ioquake3 game engine to remain up-to-date thanks to a cross-platform, auto-updater written by Ryan "Icculus" Gordon.

Ryan has written an auto-updater for ioquake3 that behaves "much like Google Chrome" that will keep the game engine build up-to-date without requiring end-user intervention. This is much better than the status quo of having to re-download the games each time.

Additional security for auto-updating was also added to ioquake3. The network infrastructure for supporting this auto-updater is still being addressed.

More details via a post today at ioquake3.org.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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