Intel's Mesa DRI Driver Now Supports Shader Subroutines
Written by Michael Larabel in Intel on 24 July 2015 at 08:04 AM EDT. 7 Comments
INTEL --
This week Mesa development is very exciting with OpenGL 4.0~4.1 support being reached and the open-source hardware drivers now just filling in their gaps. Intel's Mesa i965 DRI driver is getting ready to declare OpenGL 4.0 compliance.

David Airlie at Red Hat had filled in the last bits for ARB_shader_subroutine, which is needed for OpenGL 4.0, with the Intel DRI driver. He committed, "This just adds some missing pieces to nir/i965, it is lightly tested on my Haswell."

This just leaves the Intel driver to land its ARB_gpu_shader_fp64 and ARB_tessellation_shader patches for GL4 and ARB_vertex_attrib_64bit for OpenGL 4.1. Let's hope that this support can be squared away ahead of the branching for Mesa's next release in September.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week