Godot 3.0 Game Engine Preparing To Ship In Early 2018
Written by Michael Larabel in Linux Gaming on 24 December 2017 at 06:16 AM EST. Add A Comment
LINUX GAMING --
The Godot 3.0 game engine is preparing to ship early next year.

Developers behind this open-source 2D/3D game engine had been preparing their big 3.0 release to happen around Christmas, but that didn't quite go as planned with the second beta shipping this week instead.

Godot 3.0 is a significant game engine update with many improvements to its 3D renderer, WebGL 2.0 + WebAssembly support, a low-level engine restructuring, scripting improvements, and a whole lot of other improvements to make this one of the most compelling open-source game engines.

Those interested in learning about Godot 3.0 Beta 2 can do so from GodotEngine.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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