Godot 3.0 Reaches Alpha
Written by Michael Larabel in Linux Gaming on 26 July 2017 at 03:19 PM EDT. Add A Comment
LINUX GAMING --
The first alpha release of the big revamp to the Godot 3.0 game engine is now available for game developers to test.

Godot 3.0 has been working on WebGL 2.0 support as well as WebAssembly, big work on its 3D renderer, and a wealth of other changes.

As of now there is no time table for the stable Godot 3.0 release besides "when it's ready." Godot 3.0 doesn't have a Vulkan renderer but just has its revamped OpenGL ES 3.0 / OpenGL 3.3 support.

More details on the Godot 3.0 Alpha at GodotEngine.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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