Garry Newman On The Future Of Their Linux Game Ports
Written by Michael Larabel in Linux Gaming on 5 December 2015 at 07:35 AM EST. 21 Comments
Garry Newman, the developer behind the Garry's Mod and Rust games along with other titles in development, has made some fresh comments this week about the outlook for their games on Linux.

While Garry's Mod and Rust are ported natively to Linux, it's looking more and more like the future titles out of his Facepunch Studios won't see native ports.

Garry commented on Reddit:
Something to keep in mind regarding Linux support. We don't make the engine, Unity do. So there's only so much we can do. Any problems that come up we try to fix. The only times problems aren't fixed is if fixing something for Linux would break something on Windows. That's where the quote in twitter comes from.

The hard truth is, from our point of view, that linux isn't financially worth us developing for. We develop for linux because it's the right thing to do. That said, we're obviously doing a shitty job supporting linux though, so it seems like we'd be better off not supporting it at all than supporting it half assed. This is something we have to consider when deciding whether to release games for Linux in the future. At the moment I'm leaning towards not releasing Linux versions of our future games.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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