New SVGA Gallium3D HUD Options Added For VMWare Users
For those that don't know or may have forgot, Gallium3D has a Heads-Up Display (HUD) for showing various driver metrics while running OpenGL games/applications. If you're an SVGA VMware user, there's some new HUD queries available.
VMware developers landed some improvements yesterday into mainline Mesa Git. Via this commit are some new options that can expose additional information via the HUD: num-shaders num-resources num-state-objects num-validations map-buffer-time num-surface-views num-resources-mapped num-flushes.
If you're a VMware owner and further behind on the news, don't forget to upgrade to the very latest Linux kernel and Mesa 11 too, if you want the newly-added OpenGL 3.3 support to this virtual Gallium3D driver.
VMware developers landed some improvements yesterday into mainline Mesa Git. Via this commit are some new options that can expose additional information via the HUD: num-shaders num-resources num-state-objects num-validations map-buffer-time num-surface-views num-resources-mapped num-flushes.
If you're a VMware owner and further behind on the news, don't forget to upgrade to the very latest Linux kernel and Mesa 11 too, if you want the newly-added OpenGL 3.3 support to this virtual Gallium3D driver.
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