GTK4 Picks Up More OpenGL Renderer Improvements, Glyph Cache
Written by Michael Larabel in GNOME on 22 December 2017 at 05:18 AM EST. Add A Comment
GNOME --
GTK4 continues looking good and even better now thanks to nearly 100 commits improving its OpenGL renderer.

GNOME developer Timm B├Ąder committed dozens of OpenGL renderer improvements to the GTK4 tool-kit code-base on Thursday. Perhaps most noticeable is the introduction of a GL glyph cache. This OpenGL glyph cache is based upon GTK4's Vulkan glyph cache that was added back in September.

Other OpenGL renderer work includes supporting cross fade nodes, better state tracking, shadow nodes, blur nodes, text drawing optimizations, profiling for the GskGLDriver, and a larger rework to the OpenGL renderer code itself.

These latest OpenGL renderer changes for GTK4 can be found via this Git query.

GTK4 overall is taking shape quite well as outlined via the feature roadmap.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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