
Freedreno Gallium3D should now be running noticeably faster for many OpenGL games when using the latest Mesa Git code. Rob Clark explained in a blog post this weekend about his latest Freedreno driver addition of resource shadowing and batch reordering.
In terms of the performance impact for this latest Mesa Git code, "~30% gain in supertuxkart (new render engine) and ~20% gain in manhattan are the big winners. In general at least a few percent gain in most things I looked at, generally in the 5-10% range."
If you are interested in the technical details for this latest Freedreno open-source graphics driver work, stop by Rob's blog.
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