
One prominent last-minute change for Freedreno is the enabling of draw/batch re-ordering by default. Previously the reordering of draws/blits was hidden behind a flag, but now it's being flipped on by default and should help the performance for some GL workloads.
Rob mentioned in the commit, "Probably should have flipped the switch a long time ago, since it doesn't seem to cause any problems and is a nice perf boost in a number of cases."
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