The Dota 2 Performance On The Latest NVIDIA Linux Graphics Drivers
Written by Michael Larabel in Linux Gaming on 14 February 2016 at 11:09 AM EST. 27 Comments
If you are a Linux gamer and not using the open-source Radeon driver with an AMD GPU, chances are your Linux gaming system is running a GeForce graphics card with the proprietary NVIDIA driver. So with yesterday's latest Dota 2 benchmarks with the R600g and RadeonSI drivers, this morning I finished up some complementary Dota 2 OpenGL comparison with the NVIDIA 361.28 proprietary driver with an assortment of Kepler and Maxwell GeForce graphics cards.

Tests were done on the same system as the recent Talos Principle NVIDIA comparison using that new test profile on The GPUs I tossed in for this weekend comparison were a GTX 680, GTX 750, GTX 760, GTX 780 TI, GTX 960, GTX 970, GTX 980, GTX 980 Ti, and GTX TITAN X.

At 1080p obviously not a lot different with regards to the frame-rates for this battle arena game as they are all fast and modern GPUs and this Source 2 engine game bound by the CPU at 1920 x 1080:

But things become much more interesting at 4K:

For going through all of the data including 2560 x 1440 results for Dota 2 on this NVIDIA Linux setup, visit this result file.

There is also this result file with some system monitoring data.

Wondering how the NVIDIA results compare to yesterday's open-source Radeon results with Mesa 11.2-dev and Linux 4.5? It's easy with some simple magic. Check it out.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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