DXVK 1.7 Released - Makes Use Of New Vulkan Extensions, Game Fixes
Written by Michael Larabel in Vulkan on 16 May 2020 at 11:41 AM EDT. 18 Comments
DXVK 1.7 is out this weekend as the important library translating Direct3D 9/10/11 usage into Vulkan API and is leveraged by the likes of Steam Play for running modern Windows games on Linux.

DXVK 1.7 makes use of the new VK_EXT_custom_border_color extension to fix issues in games like Crysis and Halo 2 Vista. The VK_EXT_robustness2 as a new extension as of last month is also used now for better matching the out-of-bounds access semantics of Direct3D 11. Supporting these new extensions requires Wine 5.8+, the latest Mesa 20.2-devel code or the latest NVIDIA Vulkan beta.

DXVK 1.7 also has various game specific fixes for the likes of Fallout New Vega, GTA IV, Halo Custom Edition, Cloudpunk, World of Warcraft, and other games have been helped. Various optimizations are also present.

More details on the DXVK 1.7 release via the project's GitHub.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week