
With DXVK 1.4.2 there is continued work on reducing the CPU overhead, addressing a minor performance regression from the previous release, addressing some faulty not-a-number behavior in shaders, fixes to minor DXGI issues, and a fix to address crashes with Call of Duty: Modern Warfare Remastered. The Call of Duty fix is just reporting all GPUs as NVIDIA.
More details and downloads for DXVK 1.4.2 via GitHub.
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