DXVK 1.4.2 Released With Fix For Call of Duty: Modern Warfare Remastered
Written by Michael Larabel in Vulkan on 4 October 2019 at 05:48 PM EDT. Add A Comment
VULKAN --
DXVK 1.4.2 is out as another weekly update to this Direct3D 11 over Vulkan translation library used by Wine / Proton for accelerating Windows games on Linux.

With DXVK 1.4.2 there is continued work on reducing the CPU overhead, addressing a minor performance regression from the previous release, addressing some faulty not-a-number behavior in shaders, fixes to minor DXGI issues, and a fix to address crashes with Call of Duty: Modern Warfare Remastered. The Call of Duty fix is just reporting all GPUs as NVIDIA.

More details and downloads for DXVK 1.4.2 via GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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