DXVK 1.0.2 Rolls Out With A Few Fixes
Written by Michael Larabel in Vulkan on 1 April 2019 at 12:41 PM EDT. 3 Comments
VULKAN --
Philip Rebohle, the lead developer of DXVK for accelerating Direct3D 10/11 on Linux systems by mapping the API to Vulkan, has released the newest point release for this library used by Steam Play (Proton) / Wine gamers.

DXVK 1.0.2 is quite a small release but offers up a hang fix for Final Fantasy XIV, fixes GPU hangs for Path of Exile, and works around a black screen issue affecting at least Nioh and Dissidia Final Fantasy NT Free Edition.

That's about it folks for this latest DXVK stable release. Those building DXVK from source (as opposed to relying upon Proton or other third-party builds) can find the v1.0.2 release via GitHub.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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