DXVK 0.81 Released With Better 32-Bit Performance, Other Optimizations
Written by Michael Larabel in Vulkan on 5 October 2018 at 03:40 PM EDT. 4 Comments
VULKAN --
DXVK lead developer and Valve contractor Philip Rebohle just announced the release of DXVK 0.81 for providing this latest Direct3D-over-Vulkan library (D3D10/D3D11) in time for weekend Linux gamers.

The DXVK 0.81 release has faster 32-bit performance thanks to compiler optimization changes, a minor reduction in the CPU overhead in general (not limited to 32-bit), and a new configurable for optionally disabling the Direct3D 10 support. This D3D10 option can be used so DXVK won't be used for games with problematic rendering so instead hopefully falling back to D3D9 rendering.

There are also various bug fixes, in particular MSAA rendering fixes for Star Control: Origins. Details and download links on GitHub.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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