DXVK 0.41 Released, Slightly More CPU Efficient & Offers A Heads-Up Display
Written by Michael Larabel in Vulkan on 5 April 2018 at 06:04 PM EDT. 32 Comments
DXVK 0.41 is now available as the library for Wine users to have Direct3D 11 implemented over Vulkan for generally allowing higher performance than Wine's own D3D11-over-OpenGL layer.

DXVK continues making great progress for getting D3D11 over Vulkan. DXVK 0.41 improvements include a slight reduction to the overall CPU overhead, better GPU saturation for deferred contexts, and a configurable HUD. There are also bug fixes to get better in spec with SPIR-V and fixes for the games World of Warships and Nier: Automata, among other fixes.

The DXVK HUD (Heads-Up Display) allows displaying performance information -- including FPS -- and other statistics, similar in nature to the Gallium3D HUD. The HUD can be enabled via the DXVK_HUD=1 environment variable. More details on the DXVK HUD via the program's README.

The latest release of DXVK can be downloaded from GitHub.
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