CryENGINE Is Planning To Deliver Its Vulkan Support In About Two Months
Written by Michael Larabel in Vulkan on 19 August 2016 at 08:12 AM EDT. 21 Comments
VULKAN --
The middle of October is when Crytek should be publicly rolling out their Vulkan API support in the CryENGINE.

Crytek has put out their CryENGINE roadmap for the next few months, including specific items planned for CryENGINE 5.2 and 5.3.

CryENGINE 5.2 is imminent with DirectX 12 multi-GPU support, its complete DX12 renderer, full C++11 support for engine code, potential PhysX support, and more.

With CryENGINE 5.3 due out in mid-October is when the developers are planning the full support for the Vulkan graphics API. Also planned for 5.3 are other graphics/rendering updates along with audio improvements, sandbox enhancements, and more.

The current CryENGINE roadmap can be found at CryEngine.com. Hopefully it won't be too much longer after the release before seeing some benchmark-friendly CryENGINE games on Linux with Vulkan support.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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