CryENGINE 5.4 Available In Preview Form With Vulkan Capabilities
Written by Michael Larabel in Linux Gaming on 27 July 2017 at 06:27 AM EDT. 7 Comments
LINUX GAMING --
After failing to get the initial Vulkan support in last year's CryENGINE 5.3, the public preview of CryENGINE 5.4 is finally available and comes with initial support for the Vulkan graphics API.

CryENGINE 5.4 also has many additions beyond Vulkan support, which includes support for Substance materials, a new component entity system, more C# templates, terrain upgrades, and more.


With CryENGINE 5.4 the Vulkan renderer is considered beta and is coming one year after Crytek added Direct3D 12 support to its engine. Initially this Vulkan support should be working for Linux/Windows desktops while Android mobile support will come in a later release.

More details on CryENGINE 5.4 over at CryEngine.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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