AMD CodeXL 2.6 Advances GPU Profiling, Static Analysis & GPU Debugging
Written by Michael Larabel in AMD on 15 October 2018 at 05:42 PM EDT. 1 Comment
AMD --
AMD's GPUOpen group today released CodeXL 2.6 as the newest version of their GPU developer suite.

The CodeXL cross-platform open-source developer tool is a bit different with CodeXL 2.6 as they have punted some functionality off to different utilities. They have dropped CPU/Power profiling and instead recommend developers use the AMD uProf/microprof tool, graphics frame analysis for D3D12/Vulkan can instead use RenderDoc or Radeon GPU Profiler, etc.

But what is found within CodeXL 2.6 for GPU developers are the GPU profiling features, static analysis features, and GPU debugging features.

More details on GPUOpen's CodeXL 2.6 for Windows/Linux game/application developers can learn more via today's announcement.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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