
Cairo supports many different backends from OpenGL to DirectFB to outputting as SVG/PDF/PostScript files as well as Skia, Direct2D, OpenVG, and other less notable code paths. Finally, OpenGL ES 3.0 is now supported by mainline Cairo.
Bryce Harrington has extended the OpenGL ES support to now handle v3.0 including support for multi-sampled render buffers and other features.
This should be good for those using Cairo on GLES3-capable mobile devices. More details via this commit.
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