Blender 2.80 Reaching Beta In A Few Weeks
Written by Michael Larabel in Free Software on 24 October 2018 at 02:22 PM EDT. Add A Comment
FREE SOFTWARE --
Blender 2.80 development had been running a few months behind schedule but coming out in the next few weeks will be their beta milestone.

Blender 2.80 is the next big feature release for this widely-used, cross-platform 3D open-source modeling software. Blender 2.80 has been working on many GPU handling improvements, EEVEE integration, Pixar OpenSubdiv functionality, better Cycles renderer, user-interface refinements, and other accomplishments.

The project shared they estimate the first beta to be in about two or three weeks. The developers are still tackling their Python API changes, a user-interface for collections within the 3D view-port, supporting all the physics systems in the new dependency graph, new subdivision surface support based on OpenSubdiv, and other changes.

The stable Blender 2.80 release is anticipated to happen in early 2019.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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