Banshee Engine Planning For Linux Support In Q4
Written by Michael Larabel in Linux Gaming on 18 September 2017 at 05:52 AM EDT. 2 Comments
LINUX GAMING --
Banshee has been a promising C++14-written, multi-threaded open-source game engine featuring Vulkan support. When the Vulkan support was added at the start of the year the plan was to see the Linux support added to the game engine in Q2. Well, it looks like in Q4 we could see the Linux client finally materialize.

For those that have been wondering about the Linux support for Banshee, the engine's roadmap now reflects a plan to add Linux support in Q4. Meanwhile, the engine's 1.0 beta release is planned for early 2018.

Following that 1.0 release is when they plan to work on 2D animation/physics and 2D rendering, Android/iOS mobile ports, a terrain system, a visual GUI editor, and more as outlined in the Banshee roadmap.

Those wishing to learn more about this interesting open-source game engine can do so via BansheeEngine on GitHub.
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related Linux Gaming News
Popular News