
It's been another busy week for the AMD Vulkan driver developers. Some of the highlights of their AMDVLK open-source driver code that was updated this morning:
- General variable pointer support.
- VK_KHR_create_renderpass2 support.
- VK_KHR_get_display_properties2 support.
- A new run-time setting of OptEnablePrt to enable PRT functionality.
- MSAA-related improvements.
- Fix for compiling the code with the Clang compiler.
- Various memory handling improvements.
- Various other fixes.
Instructions for building the AMDVLK driver on Linux distributions from source can be found via the README. There will likely be a fresh round of AMDVLK vs. RADV benchmarks soon on Phoronix with the growing number of Vulkan Linux games.
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