AMDVLK Vulkan Driver Plumbs New Extensions, Lands A Number Of Fixes
The AMD folks maintaining their official Vulkan driver code have done their common end-of-week code dump into the open-source AMDVLK Linux Vulkan driver repository across the PAL, XGL, LLVM, and SPVGEN code-bases.
It's been another busy week for the AMD Vulkan driver developers. Some of the highlights of their AMDVLK open-source driver code that was updated this morning:
- General variable pointer support.
- VK_KHR_create_renderpass2 support.
- VK_KHR_get_display_properties2 support.
- A new run-time setting of OptEnablePrt to enable PRT functionality.
- MSAA-related improvements.
- Fix for compiling the code with the Clang compiler.
- Various memory handling improvements.
- Various other fixes.
Instructions for building the AMDVLK driver on Linux distributions from source can be found via the README. There will likely be a fresh round of AMDVLK vs. RADV benchmarks soon on Phoronix with the growing number of Vulkan Linux games.
It's been another busy week for the AMD Vulkan driver developers. Some of the highlights of their AMDVLK open-source driver code that was updated this morning:
- General variable pointer support.
- VK_KHR_create_renderpass2 support.
- VK_KHR_get_display_properties2 support.
- A new run-time setting of OptEnablePrt to enable PRT functionality.
- MSAA-related improvements.
- Fix for compiling the code with the Clang compiler.
- Various memory handling improvements.
- Various other fixes.
Instructions for building the AMDVLK driver on Linux distributions from source can be found via the README. There will likely be a fresh round of AMDVLK vs. RADV benchmarks soon on Phoronix with the growing number of Vulkan Linux games.
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