A VR Developer's Thoughts On The Current Mess Of APIs & Hardware

The current VR landscape is fragmented and quite a mess with the lack of standardization and wide variety of hardware capabilities at this point, though fortunately the forthcoming OpenXR standard coming out of The Khronos Group for a standard API for application developers as well as a standard device layer / abstraction interface will clear this up when released later in 2018. But for now we have some interesting remarks from an open-source developer that has been engaging in this area and doing his best with the current VR scene.

88 Minutes Ago - Proprietary Software - VR-Mess - 1 Comment
Vega M Graphics On Intel Kabylake G CPUs Are Beginning To Work Under Linux

We have been covering the Linux driver upbringing of "Vega M" for the Vega/Polaris graphics found in select newer Intel "Kabylake G" processors. The code is still in flight before it will work in all released versions of the Linux driver components, but for those willing to build the code or rely upon third party repositories, Vega M is now working on Linux.

4 Hours Ago - Intel - Success - 5 Comments

26 May

VK9 - Direct3D 9 Over Vulkan - Hits 26th Milestone

It's been a wild week for the various Direct3D-over-Vulkan projects with VKD3D 1.0 being released for the initial Direct3D 12 over Vulkan bits from the ongoing work in the Wine project to DXVK continuing to get better at its D3D11-over-VLK support. There's also an update on the VK9 front.

26 May 12:03 AM EDT - Vulkan - VK9 Milestone 26 - 3 Comments

25 May

24 May

XWayland Gets Patches For Better EGLStreams Handling

While the recently released X.Org Server 1.20 has initial support for XWayland with EGLStreams so X11 applications/games on Wayland can still benefit from hardware acceleration, in its current state it doesn't integrate too well with Wayland desktop compositors wishing to support it. That's changing with a new patch series.

24 May 10:49 AM EDT - X.Org - XWayland + EGLStreams - 18 Comments
Mesa Begins Its Transition To Gitlab

Following the news from earlier this month that FreeDesktop.org would move its infrastructure to Gitlab, the Mesa3D project has begun the process of adopting this Git-centered software.

24 May 05:51 AM EDT - Mesa - Gitlab + Mesa - 13 Comments

23 May

Wine's VKD3D 1.0 Released For Running Direct3D 12 Over Vulkan

The Wine project has announced the release of VKD3D 1.0, the first official release of this Direct3D 12 over Vulkan layer primarily developed at CodeWeavers. VKD3D is the approach Wine is pursuing for getting Direct3D 12 games from Windows working on Wine under Linux or also under macOS when paired with MoltenVK.

23 May 03:15 PM EDT - Vulkan - D3D12-Over-Vulkan - 13 Comments
GCC vs. LLVM Clang vs. AOCC Compilers On AMD Threadripper

Given recent improvements to AMD Zen (znver1) with LLVM, the new AMD AOCC 1.2 compiler release, and GCC 8.1 having premiered just weeks ago, here is a fresh look at the performance of six different C/C++ code compilers when testing the performance of the resulting binaries on an AMD Threadripper 1950X system.

23 May 11:00 AM EDT - Software - 15 Comments
DragonFlyBSD 5.2.1 Released

While DragonFlyBSD 5.3/5.4 is exciting on the performance front for those making use of the stable DragonFly operating system releases, DragonFlyBSD 5.2.1 is available this week.

23 May 09:08 AM EDT - BSD - DragonFly 5.2.1 - Add A Comment
Mesa 18.2 Due For Release In August

While Mesa 18.1 just officially shipped last week, Mesa 18.2 as next quarter's open-source 3D OpenGL/Vulkan graphics driver stack update is scheduled for release in mid-August.

23 May 08:12 AM EDT - Mesa - Mesa 18.2 - 9 Comments

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