Linux Gaming Archives
The Impact Of HDD/SSD Performance On Linux Gaming

Last week we presented our initial benchmarks of the Intel Optane SSD 900P on Linux and it offers mighty performance potential for those using I/O heavy workloads thanks to the use of 3D XPoint memory. But is a solid-state drive like this really worth the price if you are just a Linux gamer? Here are some tests comparing load times and boot times between a HDD, SATA 3.0 SSD, NVMe SSD, and this 3D XPoint NVMe U.2 SSD.

21 November 2017 - 27 Comments
Intel's Mesa GLSL Shader Cache Is Speeding Up Game Load Times

At the start of the month the Intel i965 Mesa driver finally landed its on-disk shader cache, months after the GLSL on-disk shader cache originally landed in core Mesa and wired up for the RadeonSI Gallium3D driver. While you can't play too many shader-heavy games with current Intel integrated graphics, this GLSL shader cache within Mesa 17.4-dev Git is working well for speeding up load times and does provide some frame-rate benefits in games dynamically loading shaders.

16 November 2017 - 7 Comments
F1 2017 On Linux With 23 Graphics Cards, NVIDIA + AMDGPU-PRO + RADV

Following various F1 2017 Linux gaming benchmarks over the past few days since this game's Linux release this past Thursday with a port to Vulkan, here is a 23-way graphics card comparison for this formula one racing game while having coverage of the NVIDIA, AMDGPU-PRO, and RADV Vulkan drivers atop Ubuntu Linux.

6 November 2017 - 14 Comments
10-Way NVIDIA GeForce Linux Vulkan Performance For F1 2017

Today marked the Linux release of F1 2017, which was ported by Feral Interactive and with this port it went from being a Direct3D 11 game on Windows to exclusively making use of the Vulkan graphics API on Linux. Radeon GPU benchmarks are still ongoing, but for these launch-day benchmarks, here are F1 2017 performance numbers on Ubuntu Linux with a variety of GeForce graphics cards.

2 November 2017 - 40 Comments
Intel Graphics Performance: Ubuntu 17.04 vs. 17.10

Given the Ubuntu 17.10 release this week and its massive desktop changes from GNOME Wayland to Mesa/kernel upgrades, we've been busy benchmarking this new Ubuntu OS release. Complementing the Radeon Ubuntu 17.04 vs. 17.10 gaming comparison are now some OpenGL/Vulkan benchmarks when using Intel Kabylake graphics hardware on Ubuntu 17.04, 17.10 with X.Org and Wayland, and the performance if upgrading against Linux/Mesa Git.

20 October 2017 - 6 Comments
Core i7 8700K vs. Ryzen 7 1800X For NVIDIA/Radeon Linux Gaming

Following last week's look at using the new "Coffee Lake" Intel Core i3 / i5 / i7 CPUs for Linux gaming comparison among our other ongoing tests of these new "8th Gen" processors, a frequent request has been a closer look at the gaming performance between the Core i7 8700K and the Ryzen 7 1800X. Here's a look with two AMD Radeon graphics cards and two NVIDIA GeForce offerings.

16 October 2017 - 48 Comments
NVIDIA 387.12 Vulkan vs. OpenGL Performance Across Multiple CPUs

Published earlier this week was the Intel Core i3, i5, i7 With NVIDIA vs. AMD Radeon For Linux Gaming results that are quite interesting while in this article is looking at the OpenGL vs. Vulkan Linux gaming performance using NVIDIA's first-rate binary driver while also doing this graphics API/renderer comparison across the Intel Coffeelake processors from low-end to high-end.

11 October 2017 - 26 Comments
Intel Core i3, i5, i7 With NVIDIA vs. AMD Radeon For Linux Gaming

For those wondering which Intel Coffeelake processors would make the most sense for a Linux gaming rig, I took the new Core i3 8100, Core i5 8400, and Core i7 8700K processors and tested them each with two Radeon and two NVIDIA GeForce graphics cards for looking at the overall Linux OpenGL/Vulkan gaming performance.

10 October 2017 - 22 Comments
Radeon RX Vega OpenGL Linux Performance For September 2017

It's been a couple weeks since running any Mesa Git benchmarks to show the latest state of the open-source Radeon Linux graphics stack, so here are some fresh numbers with the RX Vega 56 and RX Vega 64 along with other Radeon GPUs compared to the NVIDIA Linux performance.

15 September 2017 - 36 Comments
OpenGL vs. Vulkan On The AMD Ryzen 3

We have previously looked at Vulkan vs. OpenGL Linux game CPU core scaling and Linux game scaling across multiple CPUs but at the time did not have a Ryzen 3 system. Now having Ryzen 3 Linux box, here is a look at how the Vulkan versus OpenGL performance compares on the low-end processor. As well, it's a fresh look at the NVIDIA vs. RadeonSI/RADV performance.

18 August 2017 - 54 Comments
Vulkan vs. OpenGL Linux Game CPU Core Scaling

After carrying out the P-State/CPUFreq governor comparison with a focus on OpenGL and Vulkan Linux games, next I ran some fresh numbers seeing how well modern OpenGL/Vulkan Linux games are scaling across multiple CPU cores.

26 June 2017 - 31 Comments
Serious Sam 3 - BFE: OpenGL vs. Vulkan With Fusion 2017 Update

On Friday marked Croteam's latest game update to their "Fusion" 2017 update, Serious Sam 3: BFE. Like the other Fusion 2017 game updates from Croteam, there are a number of engine-level updates and arguably most notable is the introduction of a Vulkan renderer. Here are some fresh NVIDIA/Radeon benchmarks of Serious Sam 3: BFE under OpenGL and Vulkan with this latest release.

25 June 2017 - 15 Comments
Vulkan vs. OpenGL On Linux With Core i5, Core i7, Ryzen 7

For those curious about the state of the Radeon Vulkan (RADV) vs. OpenGL (RadeonSI) performance with different Intel and AMD CPUs, here are some fresh benchmark results with the current Vulkan-supported prominent Linux game titles of Dota 2, Mad Max, Talos Principle, and Dawn of War III. During this opportunity for the tests across Core i5 / Core i7 / Ryzen 7 hardware were also CPU usage analytics.

21 June 2017 - 42 Comments
Intel vs. Radeon vs. NVIDIA OpenGL/Vulkan Linux Driver Performance

As another interesting benchmark special for Phoronix's 13th birthday is a comparison of Intel Kabylake, NVIDIA, and Radeon Vulkan vs. OpenGL Linux driver performance. Not only are we looking at the raw OpenGL/Vulkan performance but also the relative performance between graphics APIs on each vendor.

4 June 2017 - 6 Comments
Trying Out Ballistic Overkill On Linux With Vulkan

Aquiris Game Studio today released Ballistic Overkill with Vulkan support for this first person shooter built atop the Unity game engine. Being one of the few Linux Vulkan games at this time, I ran some quick tests with Radeon RADV and NVIDIA on Ubuntu Linux.

16 May 2017 - 9 Comments
Vulkan vs. OpenGL For Mad Max On AMD Ryzen

It's been fun benchmarking Vulkan vs. OpenGL with Mad Max, Feral's first Linux game port featuring a beta Vulkan renderer. With the Radeon benchmarks and many NVIDIA Pascal tests yesterday an Intel Core i7 Kabylake CPU was used while for this article is a Mad Max run with AMD's Ryzen 7 1800X.

31 March 2017 - 21 Comments
NVIDIA Vulkan Driver Shows Impressive Mad Max Linux Performance

Hours ago I posted some RADV vs. RadeonSI results on Mad Max which showed much progress for this first Feral Interactive Vulkan Linux game while the NVIDIA results do show much more impressive performance capabilities with this new graphics API. Here are some of my initial NVIDIA GeForce results for OpenGL vs. Vulkan with Mad Max on Linux while additional tests are on the way.

30 March 2017 - 23 Comments
RadeonSI OpenGL vs. RADV Vulkan Performance For Mad Max

Feral Interactive today released their first Linux ported game into public beta that features a Vulkan renderer. Mad Max on Linux now supports Vulkan and OpenGL, making for some fun driver/GPU benchmarking. Up first are some Radeon RX 480 and R9 Fury Vulkan vs. OpenGL benchmarks for Mad Max when using Mesa 17.1-dev Git.

30 March 2017 - 104 Comments

205 linux gaming articles published on Phoronix.