Linux Gaming Archives
20-Way NVIDIA/AMD Vulkan Linux Gaming Performance Comparison

For those curious about the current performance state for the recent wave of Vulkan-powered Linux games, which so far are primarily Linux game ports from Feral Interactive, aside from Valve's Dota 2 and Croteam's games, here are some fresh benchmarks using twenty different graphics cards on the latest drivers.

26 July 2018 - 25 Comments
Vulkan vs. OpenGL Performance For Linux Games

It has been a while since last publishing some Linux GPU driver benchmarks focused explicitly on the OpenGL vs. Vulkan performance, but that changed today with a fresh look at the performance between these two Khronos graphics APIs when tested with AMD and NVIDIA hardware on the latest RadeonSI/RADV and NVIDIA Linux graphics drivers.

14 July 2018 - 20 Comments
Core i7 8700K vs. Ryzen 7 2700X For Vulkan Gaming With Thrones of Britannia

Published this weekend was a 25-way Linux graphics card comparison for the newest major Linux game release, A Total War Saga: Thrones of Britannia, that was released natively for Linux days ago by Feral Interactive and ported from Direct3D to Vulkan in the process. As a result of premium requests, here are some additional tests for this Linux game when comparing the performance on Intel Core i7 8700K and Ryzen 7 2700X processors.

11 June 2018 - 21 Comments
25-Way NVIDIA/AMD Linux Graphics Comparison For Vulkan-Powered Thrones Of Britannia

This week Mac/Linux game porting company released the Linux port of A Total War Saga: THRONES OF BRITANNIA, just two months after this game was released for Windows. With the Linux port of this strategy game the Vulkan API is being used for graphics rendering, which makes it interesting for benchmarking. Here is our extensive look at the performance of this major Linux game port when testing twenty-five different AMD Radeon and NVIDIA GeForce graphics cards to see how this game is performing on Ubuntu Linux.

10 June 2018 - 24 Comments
NVIDIA vs. AMD Linux GPU Performance For THRONES OF BRITANNIA

This morning Feral Interactive released A Total War Saga: THRONES OF BRITANNIA for Linux gamers. This Linux port of A Total War Saga: THRONES OF BRITANNIA is powered by the Vulkan graphics API rather than OpenGL and makes for an interesting test subject. Here are our initial benchmarks of this game under Ubuntu Linux with a range of AMD Radeon and NVIDIA GeForce graphics cards.

7 June 2018 - 6 Comments
Dota 2 Vulkan Performance Across MacOS, Windows 10 & Linux

Last week Valve released their long-awaited Vulkan renderer for Dota 2 on macOS by making use of the MoltenVK driver they facilitated its open-sourcing of earlier in the year for bringing Vulkan to macOS/iOS via this wrapper layer to map Vulkan calls to Apple Metal drivers. The initial benchmarks of Vulkan'ized Dota 2 on Mac were quite compelling while for your viewing pleasure today are some additional data points.

5 June 2018 - 22 Comments
29-Way GPU Comparison On Linux From Kepler & Cypress To Today's Pascal & Vega

Last week was a look at the latest Linux graphics drivers with current-generation graphics cards while for your viewing pleasure this Friday is a 29-way graphics card comparison. Using the very latest Linux graphics drivers, 29 distinct graphics cards were tested from current and recent generations of GPUs all the way back to the GeForce GTX 600 "Kepler" series on the NVIDIA side and on the AMD side was back to the Radeon HD 5800 "Cypress" hardware with a range of Linux games.

1 June 2018 - 20 Comments
Ryzen 7 2700 / Ryzen 7 2700X / Core i7 8700K Linux Gaming Performance With RX Vega 64, GTX 1080 Ti

With the Linux benchmarks of the Ryzen 7 2700 last week I included a few Linux gaming benchmarks, but for those evaluating CPU options for your next Intel/AMD Linux gaming system upgrade, here is a much more thorough set of benchmarks from a wide variety of OpenGL and Vulkan powered Linux games. The Ryzen 7 2700, Ryzen 7 2700X, and Core i7 8700K processors were tested for this Ubuntu gaming comparison while testing with both a Radeon RX Vega 64 and GeForce GTX 1080 Ti.

21 May 2018 - 44 Comments
Raven Ridge With The Ryzen 5 2400G On Mesa 18.2 + Linux 4.17 Is Finally Stable

Depending upon the motherboard and other factors, the Raven Ridge Linux support has been a bit of a mess since its February launch. Fortunately, with time various Linux driver fixes have landed for improving the stability and performance of these APUs with Zen CPU cores and Vega graphics. During my recent testing of the AMD Ryzen 5 2400G, it was completely stable and running fine with the newest open-source driver code but the Ryzen 3 2200G was still a stability nightmare.

19 May 2018 - 51 Comments
KDE vs. GNOME, X.Org vs. Wayland Radeon Linux Gaming Performance With Ubuntu 18.04 LTS

For those wondering how the Radeon Linux gaming performance is changed between desktop environments when testing Ubuntu 18.04 LTS out-of-the-box, here are some benchmarks. Not only is it looking at the performance between GNOME Shell 3.28.1 and KDE Plasma 5.12.4, but it's also comparing each desktop environment with its X.Org and Wayland session support. Additionally, these tests were done with both AMD Radeon Polaris and Vega graphics cards.

12 May 2018 - 56 Comments
20-Way NVIDIA GeForce / AMD Radeon GPU Comparison For Rise of The Tomb Raider On Vulkan/Linux

Today Feral Interactive released their much anticipated Linux port of Rise of the Tomb Raider, the game that was released for Windows in January of 2016 and then released for macOS last week. Feral's Mac port was relying upon the Apple Metal API while the Linux port is now their second game (after F1 2017) exclusively relying upon the Vulkan graphics/compute API rather than OpenGL. This morning I posted the initial Radeon results using the RADV driver while here is the NVIDIA GeForce vs. AMD Radeon graphics card comparison on Ubuntu Linux using twenty different graphics cards.

19 April 2018 - 38 Comments
Rise of the Tomb Raider Linux Performance On AMD Radeon GPUs

Yesterday Feral announced that the long-awaited Linux release of Rise of the Tomb Raider would be coming tomorrow and now they have honored that release. Rise of the Tomb Raider is now natively available for Linux and this port is exclusively relying upon the Vulkan graphics API for rendering. Here are our initial benchmarks of Rise of the Tomb Raider on Linux with Radeon GPUs while making use of the Mesa RADV driver.

19 April 2018 - 39 Comments
P-State/CPUFreq CPU Frequency Scaling Tests For Radeon/NVIDIA Gaming With Linux 4.16

With last week's release of Feral GameMode as a system tool to optimize Linux gaming performance, which at this point just toggles the CPU frequency scaling driver's governor to the "performance" mode, reignited the CPU governor debate, here are some fresh Linux gaming benchmarks. Tests were done with both the CPUFreq and P-State scaling drivers on Linux 4.16 while testing the various governor options and using both AMD Radeon and NVIDIA GeForce graphics cards.

17 April 2018 - 13 Comments
Radeon GPUs Are Increasingly Competing With NVIDIA GPUs On Latest RadeonSI/RADV Drivers

As it's been a few weeks since last delivering a modest Linux GPU comparison and given the continuously evolving state of the Linux kernel Git tree as well as the Mesa project that houses the RadeonSI OpenGL and RADV Vulkan drivers, here are our latest benchmarks showing the current state of the AMD Radeon open-source Linux graphics driver performance relative to NVIDIA's long-standing and high-performance but proprietary driver using several different graphics cards.

19 March 2018 - 69 Comments
Vulkan Continues To Show Its Gaming Strength On Low-End Hardware

As we have shown in past benchmarks, while current generation Linux games with current Linux GPU drivers using the Vulkan API rather than OpenGL may not be significantly faster with higher-end hardware right now, the impact of this newer Khronos graphics API tends to be more profound on lower-end hardware, especially when it comes to lightening the load on the CPU. Following the recent Pentium vs. Ryzen 3 Linux gaming tests, I carried out some fresh benchmarks looking at OpenGL vs. Vulkan on the Ryzen 3 1200 quad-core CPU with NVIDIA and Radeon graphics.

26 January 2018 - 31 Comments
Intel Pentium vs. AMD Ryzen 3 Performance For Linux Gaming

For those that may be looking to assemble a new low-end Linux gaming system in early 2018, here is a look at the Linux gaming performance of an Intel Pentium (Kabylake) processor to an AMD Ryzen 3 while testing with the GeForce GTX 1050 and Radeon RX 560 graphics cards.

23 January 2018 - 77 Comments
Linux Gaming For Older/Lower-End Graphics Cards In 2018

A request came in this week to look at how low-end and older graphics cards are performing with current generation Linux games on OpenGL and Vulkan. With ten older/lower-end NVIDIA GeForce and AMD Radeon graphics cards, here is a look at their performance with a variety of native Linux games atop Ubuntu using the latest Radeon and NVIDIA drivers.

19 January 2018 - 41 Comments
24-Way NVIDIA/AMD GPU Benchmarks With X-Plane 11

With the next update to X-Plane 11 introducing VR support, I have renewed interest in this realistic, cross-platform flight simulator. It's been a few years since we last delivered any benchmarks with X-Plane, but for your viewing please today is an assortment of 24 graphics cards both old and new, low-end to high-end from NVIDIA and AMD in looking at how this flight simulator is running on Ubuntu Linux.

17 January 2018 - 17 Comments
16-Way GPU Comparison With NVIDIA GPUs Going Back To Kepler

Last week I provided a fresh look at the NVIDIA GeForce vs. AMD Radeon Linux gaming performance using the latest drivers at the start of 2018. That testing included the latest NVIDIA and AMD GPUs, but for those curious how these numbers compare for older NVIDIA GPUs, here's a look with the Kepler and Maxwell graphics cards added to the comparison.

15 January 2018 - 15 Comments
NVIDIA Gaming Performance Minimally Impacted By KPTI Patches

Earlier this week when news was still emerging on the "Intel CPU bug" now known as Spectre and Meltdown I ran some Radeon gaming tests with the preliminary Linux kernel patches providing Kernel Page Table Isolation (KPTI) support. Contrary to the hysteria, the gaming performance was minimally impacted with those open-source Radeon driver tests while today are some tests using the latest NVIDIA driver paired with a KPTI-enabled kernel.

4 January 2018 - 7 Comments
RADV Vulkan Gaming Getting Closer To RadeonSI OpenGL Performance

With the Mesa-based RADV Vulkan driver having just landed a significant performance optimization you may be wondering whether RADV Vulkan now leads to faster gaming frame-rates than using the mature RadeonSI OpenGL driver... I was curious so I ran some fresh benchmarks using the newest Mesa Git code.

31 December 2017 - 12 Comments
OpenGL vs. Vulkan Linux Gaming Performance Ending Out 2017

For those wondering how the Vulkan vs. OpenGL performance is for various Linux games as we near the end of 2017, here are some test results from the benchmark-friendly Linux games that offer both OpenGL and Vulkan renderers. Tests were done with two Radeon graphics cards and two NVIDIA graphics cards using the latest available Linux GPU drivers.

22 December 2017 - 21 Comments
SteamVR On Linux Is Still In Frustratingly Rough Shape

If you are exclusively using Linux for gaming, hopefully you aren't hoping for an HTC Vive this Christmas as the SteamVR support on Linux still leaves a lot to be desired. At the start of the year Valve finally put out their first SteamVR developer build for Linux and now nearly one year later, it still feels like a very rough beta.

18 December 2017 - 15 Comments
AMD FreeSync For Tear-Free Linux Gaming - Current State In 2017

If you are thinking of gifting yourself (or someone else) a FreeSync-compatible monitor this holiday season, here's a look at how the AMD FreeSync support is working right now, the driver bits you need to be aware of, and how it's all playing out for those wanting to use this tear-free capability for Linux gaming.

16 December 2017 - 40 Comments
The Impact Of HDD/SSD Performance On Linux Gaming

Last week we presented our initial benchmarks of the Intel Optane SSD 900P on Linux and it offers mighty performance potential for those using I/O heavy workloads thanks to the use of 3D XPoint memory. But is a solid-state drive like this really worth the price if you are just a Linux gamer? Here are some tests comparing load times and boot times between a HDD, SATA 3.0 SSD, NVMe SSD, and this 3D XPoint NVMe U.2 SSD.

21 November 2017 - 27 Comments
Intel's Mesa GLSL Shader Cache Is Speeding Up Game Load Times

At the start of the month the Intel i965 Mesa driver finally landed its on-disk shader cache, months after the GLSL on-disk shader cache originally landed in core Mesa and wired up for the RadeonSI Gallium3D driver. While you can't play too many shader-heavy games with current Intel integrated graphics, this GLSL shader cache within Mesa 17.4-dev Git is working well for speeding up load times and does provide some frame-rate benefits in games dynamically loading shaders.

16 November 2017 - 7 Comments
F1 2017 On Linux With 23 Graphics Cards, NVIDIA + AMDGPU-PRO + RADV

Following various F1 2017 Linux gaming benchmarks over the past few days since this game's Linux release this past Thursday with a port to Vulkan, here is a 23-way graphics card comparison for this formula one racing game while having coverage of the NVIDIA, AMDGPU-PRO, and RADV Vulkan drivers atop Ubuntu Linux.

6 November 2017 - 14 Comments

231 linux gaming articles published on Phoronix.