Unigine Heaven Shows What Linux Gaming Can Look Like

Written by Michael Larabel in Linux Gaming on 23 March 2010 at 07:38 PM EDT. Page 2 of 2. 50 Comments.

While screenshots are one thing, to get a look at how much more demanding Unigine Heaven is over its Sanctuary and Tropics predecessors, we used the Phoronix Test Suite to compare the three Unigine benchmarks on Linux. These benchmarks are from an internal build of Unigine Heaven. Since then the engine found in this demo has advanced more and the frame-rates are likely a bit lower. New tests are coming.

As you can see, Unigine Heaven on average is running about ten frames per second slower than the Tropics demo and nearly forty seconds lower than the Sanctuary demo. For the Radeon HD 5770 1GB graphics card this still means a playable frame-rate at a modest 36 FPS when running at 1920 x 1080, but for slightly less graphics cards the graphics requirements are just too taxing. We next compared the Unigine Heaven performance between the ATI Radeon HD 5770, ATI Radeon HD 5750, Radeon HD 4890, Radeon HD 4870, and a Radeon HD 4670. On the NVIDIA side we used the 195.22 beta display driver with a GeForce 9800GTX graphics card. With each graphics card we ran Unigine Heaven at 800 x 600, 1024 x 768, 1280 x 1024, 1400 x 1050, 1680 x 1050, and 1920 x 1080.

As you can see from our first Unigine Heaven benchmarks, it certainly does a good job stressing the graphics cards. Running at 1920 x 1080 the Radeon HD 4870 (RV770) managed to run at 36 FPS, which makes it still mostly playable. The NVIDIA GeForce 9800GTX though had its average frame-rate at this resolution at 28 FPS. Even when running at 800 x 600, the ATI Radeon HD 4670 was only able to run at 32 frames per second. Also keep in mind that this is just with the default Unigine settings -- we still could push the driver's anti-aliasing and anisotropic filtering settings higher, but it will drop the frame-rate even more.

Obviously, this tech demo will beat up any graphics card that is currently on the market and very heavily stresses the Linux driver stack, but if you get it running well on your hardware, you can be prepared to be stunned by its impressive graphics capabilities. These are the best graphics you will be able to see natively on Linux at this time. Now we just need some Linux games running off the Unigine engine. Aside from Unigine's clients, Unigine Corp itself is also working on its own game, which was temporarily stalled due to work on this Heaven demo, but hopefully that will pickup pace now and we will see some form of that in 2010 on Linux. Primal Carnage is also coming to Linux and uses this game engine. You may also want to read our interview with the Unigine developers.

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About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.