RADV Radeon Vulkan Driver Is Still A Better Bet Than AMDVLK In February 2018
Written by Michael Larabel in Display Drivers on 12 February 2018. Page 6 of 6. 54 Comments

Talos Principle was siding with RADV for the Polaris GPUs while the RX Vega 64 performance was close between RADV and AMDVLK.

But RADV continued to offer lower CPU usage.

F1 2017, Feral's newest Linux game port and their first Vulkan-exclusive title, sides with RADV at ultra low settings.

When hitting high image quality settings, AMDVLK hung on the Vega GPU while RADV delivered better performance on RADV.

With the 4K tests for F1 2017, the Polaris GPUs were running about similar speed on RADV vs. AMDVLK while the RX Vega 64 with RADV was the only option for this game.

These results today show that for some titles (namely Dawn of War III and F1 2017) there are still configurations where the Vega support on AMDVLK is a bit problematic. There were no hangs to report during our testing with RADV. When it comes to the performance, overall RADV was delivering faster performance than AMDVLK. Only in the very visually demanding and 4K scenarios was AMDVLK really competing well with RADV at this time. The advantage of RADV was also generally slightly lower CPU usage than using the AMDVLK driver. I'll continue to be monitoring and benchmarking this scenario over the months ahead to see how the Radeon Vulkan driver battle plays out.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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