Vulkan vs. OpenGL Performance For Linux Games
Written by Michael Larabel in Linux Gaming on 14 July 2018. Page 3 of 10. 20 Comments

With the Mad Max benchmark there are the results for the multiple scenes.

With Mad Max at 1080p and low quality settings, the GTX 1050 Ti on the latest NVIDIA Vulkan beta driver was consistently delivering noticeably higher frame-rates compared to OpenGL. The Radeon GPU meanwhile was seeing higher frame-rates still with OpenGL, except for the game's stronghold scene where the RADV Vulkan performance had a few frame advantage.

With Mad Max there was also a very evident difference in the CPU usage between OpenGL and Vulkan. The CPU usage improvements alone are a big improvement over OpenGL and in the case of the GTX 1050 Ti was even seeing higher frame-rates with the dramatic reduction in CPU utilization.

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