NVIDIA GeForce GTX 1660 Ti Linux Gaming Benchmarks
Written by Michael Larabel in Graphics Cards on 25 February 2019. Page 7 of 7. 73 Comments

Here's the last of the initial metrics for the GeForce GTX 1660 Ti as part of my Linux gaming benchmarks for this new graphics card.

This is a look at the GPU core temperatures across all of the OpenGL/Vulkan Linux graphics benchmarks carried out today. To little surprise considering the GTX 1660 Ti used was the EVGA GeForce GTX 1660 Ti XC Black triple-slot graphics card, it ran very well under load (and also wasn't loud). This card had an average load temperature of 58 degrees and peaked at just 68 degrees, a few degrees less than the Sapphire Radeon RX 590 tested.

The AC system power consumption numbers over the course of all the benchmarks carried out. The GeForce GTX 1660 Ti in the Intel Core i9 9900K test system had an average total AC power draw of 166 Watts with a peak of 224 Watts, below the GTX 1070 as well as the RTX 2060. The power draw was also significantly lower than the RX 590 and RX Vega 56 competition.

With the EVGA GeForce GTX 1660 Ti and other reference-clocked TU116 cards retailing for $279 USD, its closest competition on the red side is the Radeon RX 590 at around ~$260. From these Linux gaming benchmarks carried out, the RX 590 can offer better value if you mostly play OpenGL games. But with the Vulkan-powered games (including F1 2018 on Steam Play with DXVK), the GTX 1660 Ti tended to offer better value against the Radeon cards with the Mesa RADV driver.

Lastly is a look at the harmonic mean from all the performance tests carried out for this initial GeForce GTX 1660 Ti Linux review. The GTX 1660 Ti average was 10% higher than the Radeon RX 590. The GTX 1660 Ti performance came out slightly ahead of the GTX 980 Ti. While in some of the Vulkan Linux games the GTX 1660 Ti performance was competing with the RX Vega 56/64, from the harmonic mean average the RX Vega 56 on Linux still had a 14% advantage. The GeForce RTX 2060 meanwhile was 20% faster than the GTX 1660 Ti. Keep in mind there currently aren't any Linux games utilizing RTX/ray-tracing as the main selling point to the RTX 2000 series graphics cards though the tensor cores can be of advantage in various compute workloads. OpenCL/CUDA benchmarks of these cards are coming up in the days ahead on Phoronix.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.


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