How Well Modern Linux Games Scale To Multiple CPU Cores
With Team Fortress 2, enabling additional cores past three wasn't of any real help.
Xonotic saw only a minor improvement with 2+ cores.
Tesseract saw some scaling with this open-source game up to six CPU cores while its threading support seems to have some overhead when dealing with 2~4 cores.
ET: Legacy with its OpenGL 3 renderer saw minimal scaling.
Counter-Strike: Global Offensive saw its frame-rates rise up to four CPU cores.