Intel's Gallium3D Driver After Google's Work

Written by Michael Larabel in Display Drivers on 7 July 2011 at 09:44 AM EDT. Page 4 of 4. 23 Comments.

Warsow was much faster using the Gallium3D driver than the i915 classic driver.

The VDrift racing game was not terribly different between the classic and Gallium3D drivers.

The only game where there was a big improvement for the Gallium3D driver was when running Warsow. Due to the lack of a major performance advantage (unless caring about workloads with LLVM vertex shaders) and the few bugs hit in the i915 Gallium3D driver, there isn't much of a reason to switch from using the classic driver at this time. Perhaps when this driver is more mature and there are more state trackers available that provide interesting Gallium3D-only functionality to Mesa, then it may be a different story. Today's test results are also available on OpenBenchmarking.org for further analysis.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.