AMDGPU-PRO 16.60 Vulkan vs. Mesa 17.1-dev RADV Performance
Written by Michael Larabel in Display Drivers on 27 January 2017. Page 3 of 3. 42 Comments

When running Dota 2 at 4K, the AMDGPU-PRO Vulkan driver is about twice as fast as the RADV Mesa driver on Git.

While the OpenGL performance between RadeonSI Gallium3D and AMDGPU-PRO 16.60 is about even for the Radeon RX 480 while for the R9 Fury the Mesa driver is still performing better than AMD's binary driver.

With The Talos Principle, the AMDGPU-PRO 16.60 driver is noticeably faster than RADV.

When running Talos Principle with the OpenGL renderer, the R9 Fury performance is about even between the two drivers while for the RX 480 it leans in favor of AMD's PRO driver stack.

Those are the latest results to share as of AMDGPU-PRO 16.60 and Mesa 17.1-dev + Linux 4.10 as of this week. The complete OpenGL comparison with more hardware is coming this weekend. Overall the results show that for OpenGL, the RadeonSI Gallium3D driver in Dota 2 and Talos Principle is very competitive with the AMDGPU-PRO driver and often is much better. With RADV, the AMDGPU-PRO 16.60 driver was coming on strong but nevertheless it's been an amazing feat how quickly RADV has matured and become a full-functioning Vulkan driver without the support of AMD while we still wait for the company to open-source their official Vulkan driver.

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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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