Quake 4 v1.1 Analysis
Written by Michael Larabel in Linux Gaming on 29 March 2006. Page 3 of 3. Add A Comment

Even though the Linux port remains to support any multi-threaded functions, we were incredibly surprised with the significant performance boosts demonstrated by this game. We will continue to investigate the Quake 4 v1.1 findings we have encountered today and will continue to deliver additional reports permitting any substantial findings. On top of the possible performance boosts, there are also quite a few of noticeable in-game changes for multi-player and single-player modes. We hope the next Quake 4 Linux patch will address the multi-threaded capabilities.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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