1080p/1440p Linux Gaming Performance For Radeon RX 590/Vega & NVIDIA 1060/1070/1080/2060/2070
Written by Michael Larabel in Linux Gaming on 11 January 2019. Page 2 of 8. 39 Comments

For this testing a wide variety of games were used, including a number of older OpenGL Linux games that aren't entirely GPU demanding at 1080p, but included for reference. From these results like BioShock Infinite it does show that the RadeonSI Gallium3D driver appears to still have more headroom in lowering the OpenGL driver overhead... The Vega cards in this game were slower than even the GTX 1060 while the newer cards while hitting a wall were ~25%+ faster than the Radeon cards in this particular case.

Counter-Strike: Global Offensive also was similarly rather CPU bound even with the Core i9 9900K when running this first person shooter game at 1080p. At least here the Radeon performance was closer to NVIDIA while the RX Vega 56 was hitting a strange Steam client crashing scenario just for this title on repeated attempts.

Deus Ex: Mankind Divided remains one of the more demanding OpenGL Linux games and even at 1080p can push the modern GPUs. In this test with high quality settings, the RX Vega 64 was effectively aligned with the GeForce RTX 2060 graphics card. The Radeon RX 590 was 15% faster than the GTX 1060.

The DiRT Rally racing game on RadeonSI performs very well and while not too demanding at 1080p, the RadeonSI Gallium3D driver did squeeze out a few more frames than the NVIDIA cards tested.

The older DiRT Showdown game meanwhile regressed on RadeonSI. Not only was the Radeon GPU performance quite poor, but there were major rendering issues for the game when being benchmarked while running fine with the NVIDIA graphics cards.



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