Windows 10 vs. Linux 4.15 + Mesa 17.4-dev Radeon Gaming Performance

Written by Michael Larabel in Operating Systems on 29 November 2017. Page 5 of 5. 84 Comments

Lastly is the Total War: WARHAMMER game on Linux and Windows.

Benchmark Result

At 1080p with ultra image quality settings, the numbers unfortunately weren't landing on a high note for Linux.

Benchmark Result

While at 4K, similar to the Shadow of Mordor 4K results, the RX 580 was performing similarly under Windows and Linux but not really a playable experience. The RX Vega 64 meanwhile was ten frames lower on Linux than Windows and that put it under a 60 FPS average.

The OpenArena / Xonotic / Unigine results as we've shown since a few months ago now perform basically the same or better on Windows and Linux. Last year and going back further, even in those tests RadeonSI OpenGL wasn't outperforming the Radeon Software driver on Windows, but that changed with all of the improvements made this year to the open-source Radeon Linux graphics driver stack. But unfortunately with the popular Linux game "ports" that are often going from Direct3D to OpenGL or now Vulkan, unfortunately, their performance is still having a significant performance difference between operating systems.

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Michael Larabel

Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via