Left 4 Dead 2 Vulkan Performance With Radeon Graphics On Linux

Written by Michael Larabel in Linux Gaming on 23 June 2021. Page 2 of 2. 28 Comments

At 1080p the Left 4 Dead 2 game is rather CPU bound with modern hardware, but switching to Vulkan did provide some minor performance benefits.

When running Left 4 Dead 2 at 1440p, the Vulkan advantage was more noticeable across the different Radeon GPUs tested.

At 4K obviously the L4D2 Vulkan performance enjoyed the most uplift over the existing OpenGL rendering support on Linux.

The increased performance when using Vulkan by way of DXVK only led to slight GPU power increases. Above is the GPU power consumption at 4K with OpenGL followed by the Vulkan runs with just some relatively slight increases in the power draw.

See more Left 4 Dead 2 benchmarks via the L4D2 test on OpenBenchmarking.org.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via TwitterLinkedIn,> or contacted via MichaelLarabel.com.