Xenko 1.8 Engine Released With Multi-Threading, Vulkan

Written by Michael Larabel in Linux Gaming on 2 September 2016 at 09:21 AM EDT. Add A Comment
This week marked the release of the Xenko 1.8 game engine that brings a new multi-threaded engine with Vulkan support. There is also SSAO, cel shading, and other rendering improvements.

Xenko saw a huge performance boost with multi-threading and Vulkan as covered last month on Phoronix. Xenko is cross-platform and has provided native Linux support since their v1.7 release.

For game developers making use of Xenko, there is also a new UI editor and more. Those interested can learn more about Xenko 1.8 via the release announcement.

Xenko is dual-licensed and its source code can be obtained via GitHub, but note that it makes use of .NET 4.6 and C#6.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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