Wine-Staging 2.0-RC6 Brings More D3D11 Patches

While Wine has been within a code freeze for Wine 2.0 for almost two months, Wine-Staging isn't doing a code freeze but continues re-basing off upstream Wine while adding more experimental/testing patches.
Found in Wine-Staging 2.0-RC6 is now emulation of deferred rendering contexts along with other Direct3D 11 (D3D11) enhancements. This update also has improvements for reading OLE32 property storages and various other fixes.
More details on Wine-Staging 2.0-RC6 via this announcement.
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