Qt Has A Super Busy Year Ahead With A Lot Of Features Planned For 2018
Tuukka Turunen of The Qt Company has shared some of the company's plans for the Qt toolkit in 2018. There is a lot ahead for this open-source, cross-platform toolkit in 2018 with another long-term support release later this year, new Qt Python bindings, a safety-critical renderer and more.
If all of The Qt Company's plans for the year materialize, 2018 could easily be the most interesting year yet for this long-standing toolkit. Some of their 2018 action items include:
- The Qt 5.12 LTS release will happen in November as expected, assuming no delays. Qt 5.11 meanwhile is still on track for release by the end of May.
- Qt Creator should have releases in 2018 of Qt Creator 4.6 in March, Qt Creator 4.7 in July, and Qt Creator 4.8 in November.
- Qt 3D Studio 2.0 should be out in June with a new runtime based on Qt 3D. Qt 3D Studio 2.1 should come in September and Qt 3D Studio 2.2 in December.
- Qt Automotive Suite 2.0 is expected to be released soon.
- Qt Safe Renderer 1.0 is expected to be introduced soon as a renderer for safety-critical applications of Qt.
- One of the biggest focuses of 2018 is unifying Qt's 3D engines between the NVIDIA 3D engine and Qt 3D.
- Improve asset conditioning for Qt in 2018 with texture compression and packaging formats. Qt 5.11 will add support for the Khronos Texture KTX format.
- Improved Vulkan support is being worked on too.
- Qt Wayland should receive better graphics hardware support.
- Pointer Handlers for better gesture handling should be fully-supported for Qt 5.12.
- Qt Quick Controls 2 will be improved upon in Qt 5.11 and 5.12.
- They hope to release Qt for Python this year, officially supported Python bindings for Qt.
- Developers continue investigating Qt for WebAssembly for making use of the tool-kit within web-browsers.
The complete overview of Qt's plans for 2018 can be found via Qt.io.
If all of The Qt Company's plans for the year materialize, 2018 could easily be the most interesting year yet for this long-standing toolkit. Some of their 2018 action items include:
- The Qt 5.12 LTS release will happen in November as expected, assuming no delays. Qt 5.11 meanwhile is still on track for release by the end of May.
- Qt Creator should have releases in 2018 of Qt Creator 4.6 in March, Qt Creator 4.7 in July, and Qt Creator 4.8 in November.
- Qt 3D Studio 2.0 should be out in June with a new runtime based on Qt 3D. Qt 3D Studio 2.1 should come in September and Qt 3D Studio 2.2 in December.
- Qt Automotive Suite 2.0 is expected to be released soon.
- Qt Safe Renderer 1.0 is expected to be introduced soon as a renderer for safety-critical applications of Qt.
- One of the biggest focuses of 2018 is unifying Qt's 3D engines between the NVIDIA 3D engine and Qt 3D.
- Improve asset conditioning for Qt in 2018 with texture compression and packaging formats. Qt 5.11 will add support for the Khronos Texture KTX format.
- Improved Vulkan support is being worked on too.
- Qt Wayland should receive better graphics hardware support.
- Pointer Handlers for better gesture handling should be fully-supported for Qt 5.12.
- Qt Quick Controls 2 will be improved upon in Qt 5.11 and 5.12.
- They hope to release Qt for Python this year, officially supported Python bindings for Qt.
- Developers continue investigating Qt for WebAssembly for making use of the tool-kit within web-browsers.
The complete overview of Qt's plans for 2018 can be found via Qt.io.
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