A Developer's Perspective On Porting Games To Linux

Godlewski has given interesting presentations in the past on lessons in porting games to Linux while now this game developer that's employed by Nordic Games has given a post-mortem after spending the past year working on Linux game development.
Leszek's presentation covers the joys and pitfalls in porting games to Linux, information about Unreal Engine on Linux, developer tips like using LLVM's Clang during the development stages, and a ton of other information. Those interested in Leszek's 44-slide presentation can find a copy of it embedded below.
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