Physics Support Gets Knocked Out Of Enlightenment
Coming last summer to the Enlightenment project was EPhysics, a physics module for the Enlightenment Foundation Libraries to do interesting desktop games or effects, but it's now been nuked from the Enlightenment code-base.
The physics module to Enlightenment wrapped around the popular Bullet Physics Library to provide interesting effects capabilities for programs using the Enlightenment Foundation Libraries. This could be used for games, sandbox tools, or crazy desktop effects. See the example EPhysics video demo at the end of this article.
Upstream Enlightenment developers have now realized having physics support integrated into the project may be a bit silly, so it's been removed as of this Git commit on Monday.
Mike Blumenkrantz of Samsung wrote in the commit message:
The physics module to Enlightenment wrapped around the popular Bullet Physics Library to provide interesting effects capabilities for programs using the Enlightenment Foundation Libraries. This could be used for games, sandbox tools, or crazy desktop effects. See the example EPhysics video demo at the end of this article.
Upstream Enlightenment developers have now realized having physics support integrated into the project may be a bit silly, so it's been removed as of this Git commit on Monday.
Mike Blumenkrantz of Samsung wrote in the commit message:
realistically I shouldn't have merged this into the release last year.Here was the EPhysics introduction video from 2012:
failing that, I probably should have removed it after the release.
even if I didn't remove it, I should have at least updated/tested it.
I did none of these things, and neither did anyone else, and thus we have an unmaintained module in core.
NOT ON MY WATCH
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