Intel Releases OSPRay Studio v0.11 Visualization / Ray-Tracing App

OSPRay Studio 0.11 builds off last week's OSPRay 2.10 release. The new OSPRay Studio 0.11 also brings various UI improvements, improved scene camera support, batch handling improvements, INTEL_lights_sunsky extension support for the glTF importer, support for the KHR_materials_emissive_strength glTF extension, support for multi-vendor light extensions in a single node in glTF scenes, and a number of bug fixes.
The full change-log and OSPRay Studio 0.11 downloads for Windows / Linux / macOS are available from GitHub.
Last week's OSPRay 2.10 engine update shifts to requiring a newer Intel ISPC compiler, newer OpenVKL volume kernel library requirements, various fixes, and other improvements.
OSPRay and OSPRay Studio continue evolving nicely along with the Intel oneAPI portfolio as a whole. For those curious I have already been running a number of OSPRay 2.10 benchmarks here on different CPUs. I also continue doing a lot of OSPRay Studio benchmarks on different CPUs and will be trying out the new OSPRay Studio 0.11 release soon.
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