Godot 4.0 Alpha 17 Released, New Company Raises $8M+ To Advance This Open-Source Engine

Written by Michael Larabel in Linux Gaming on 13 September 2022 at 12:18 PM EDT. 17 Comments
LINUX GAMING
Godot 4.0 Alpha 17 is out today as the newest development release for this open-source game engine. Also announced today that the new start-up W4 Games that was started by Godot Engine developers has managed to raise $8.5M USD to support this open-source game engine ecosystem.

Godot 4.0 Alpha 17 adds an option to convert projects from 3.x to 4.0 from the Project Manager, refactored the Android input handling, the .NET 6 support drops its dependence on libnethost, and a variety of other fixes and low-level improvements. Godot 4.0 continues working toward its beta phase followed by ultimately releasing this much anticipated open-source game engine update with a Vulkan renderer and a plethora of other improvements over Godot 3.x.


Also news in the Godot space today is that W4 Games has raised $8.5 million dollars to support the growth of the Godot Engine. W4 Games was started by Godot Engine project leader Juan Linietsky as well as RĂ©mi Verschelde and Fabio Alessandrelli. The focus of W4 Games is on strengthening the open-source Godot ecosystem with commercial products and services. OSS Capital and Lux Capital provided the seed funding round. More details on that milestone via W4Games.com.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week