The Godot Game Engine Now Has Its Own Foundation
The Godot open-source game engine had been part of the Software Freedom Conservancy (SFC) as many open-source projects utilize for handling fiscal sponsorship duties and the like while now the Godot Foundation has been established as its own legal entity.
The Godot engine developers and Software Freedom Conservancy mutually agreed to move the open-source game engine project to its own foundation. The Godot Foundation has been setup in the Netherlands as its own organization modeled after the policies of the SFC. The Godot Foundation is to help this game engine achieve its next level of growth and project a stronger image for the project.
More details on this shift from the Software Freedom Conservancy to its own Godot Foundation can be found via the Godot Engine blog.
It's phenomenal to see the growth of Godot since first writing about it in 2014. Godot 4.0 is nearing as the latest major milestone for this game engine and has been a multi-year effort getting its Vulkan renderer and tons of other enhancements into the codebase. The Godot developers also formed their own startup and raised $8M+ for further advancing Godot as W4 Games.
The Godot engine developers and Software Freedom Conservancy mutually agreed to move the open-source game engine project to its own foundation. The Godot Foundation has been setup in the Netherlands as its own organization modeled after the policies of the SFC. The Godot Foundation is to help this game engine achieve its next level of growth and project a stronger image for the project.
We have just started the process of moving to the Foundation. For now all of Godot’s funding and contractors are still managed by the SFC. The SFC will gradually reduce its work for Godot and the new foundation will slowly ramp up. Stay tuned for announcements in the future as we finalize the Foundation’s organizational structure and officially begin operations.
More details on this shift from the Software Freedom Conservancy to its own Godot Foundation can be found via the Godot Engine blog.
It's phenomenal to see the growth of Godot since first writing about it in 2014. Godot 4.0 is nearing as the latest major milestone for this game engine and has been a multi-year effort getting its Vulkan renderer and tons of other enhancements into the codebase. The Godot developers also formed their own startup and raised $8M+ for further advancing Godot as W4 Games.
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