Feral's GameMode May Soon Have Soft Real-Time Capabilities

An independent contributor to GameMode has published a patch for adding soft real-time capabilities to the software. On supported kernels this would support the SCHED_ISO scheduling policy like what's handled by the MuQSS kernel scheduler. The work also raises the game process nice priority level to -4. The raising of the nice priority allows it to have slightly higher I/O and CPU priority over other normal processes.
Those interested in this priority scheduling work for GameMode can see this pull request that's fleshing out the new code.
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