GTK Lands A Big Refactoring Of OpenGL Code

OpenGL is very important for GTK4 as it will play a big role in rendering with GSK. With this "large GL refactoring", a big clean-up was done of the OpenGL GDK code, affecting the X11, Win32, Wayland, and Mir code too. Some of the specific work includes no longer using buffer-age information, passing the actual OpenGL context, and simplifying the code. More details via this Git commit.
Aside from that particular commit there was also other OpenGL GDK changes as you can see here. Canonical was also doing a bit of unrelated Mir activity this morning too for implementing display monitor vfuncs.
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