Interesting GSoC 2015 Projects: Wine D3DRM, GameStream, NaCL Fun

Written by Michael Larabel in Google on 4 May 2015 at 11:00 AM EDT. 10 Comments
Besides the six new X.Org projects this summer, there's also a lot of other interesting projects being pursued over the next few months via Google's annual Summer of Code initiative.

Last week the list of the accepted projects was announced for GSoC 2015. You can view the list of 1,049 accepted projects via while listed below are some of the projects I found to be most interesting.

- Static code analysis support for GNOME's Gedit using Coala.

- NVIDIA GameStream support is being added to the Game API within XBMC/Kodi.

- IRC protocol support for KDE's Kopete messenger.

- Wget security improvements.

- A GNU Mailman client written in JavaScript.

- A help overlay for GTK+ programs.

- Porting Perl to Google's Native Client (NaCl).

- A Kpatch delivery mechanism for CentOS.

- A graphical tool for flashing and extracting BIOS ROM images.

- Form a bootable version of Debian built entirely by the LLVM Clang compiler rather than GCC.

- Filter support built atop the VDPAU API for FFmpeg.

- Porting Guix to GNU Hurd.

- Further Clang integration into KDE's KDevelop IDE.

- Rust for PNaCl.

- Porting toe HAMMER2 file-system from DragonFlyBSD to OpenBSD.

- Porting over the Linux kernel's Cirrus DRM/KMS driver to OpenBSD.

- Implementing a rendering back-end for D3DRM, the Direct3D Retained Mode.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via

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