Intel + Mesa Git Will Run GRID Autosport On Linux
Yesterday I published NVIDIA vs. AMD GRID Autosport benchmarks for this day-old Linux game using the proprietary drivers. Today I planned to run some Catalyst/Crimson vs. RadeonSI open-source benchmarks, however, with Mesa Git on the GCN GPUs I tried, the game was crashing... Some though have had success with this game on the open-source RadeonSI driver. While writing this article, this bug report is currently active about a segmentation fault with the game on RadeonSI.
So I won't be delivering any GRID Autosport open vs. closed benchmarks, but did decide to try it with Mesa 11.2-devel Git on Intel hardware. Intel developer Kayden mentioned that this racing game should work on their driver if using at least Mesa 11.1-RC2.
For my quick tests, I was using an ASUS ultrabook with Intel Core i7 4558U "Haswell" processor. The Intel Core i7 4558U has Iris Graphics 5100. This laptop was running Ubuntu 15.10 x86_64 with the Linux 4.4 Git kernel and Mesa 11.2-devel. Once downloaded via Steam, the game sure enough fired up!
I didn't encounter any crashes and all of the rendering seemed to be on par. The only main issue is that when running the benchmark mode, it was rather slow for this Haswell Iris 5100 system...
(Min / Avg / Max FPS)So for this high-end Haswell configuration, the game is barely playable unless running at a very low resolution with ultra low image quality settings. Nevertheless, it was exciting to see this game at launch actually run on the open-source Intel Mesa driver stack! It would be interesting to see how GRID Autosport does on Intel with Broadwell Iris Pro Graphics or the current Skylake HD Graphics, but no further tests are planned at this time for lack of support and this game not having any command line switches to control the game for automation.
1280 x 720 Low - 12.50 / 22.60 / 54.45
1080p Ultra Low - 12.67 / 31.91 / 64.24
1080p Low - 12.50 / 18.20 / 35.22