Blender 3.3 CPU-Based Performance Looking Nice For AMD & Intel

Written by Michael Larabel in Free Software on 8 September 2022 at 12:53 PM EDT. 4 Comments
With yesterday's release of Blender 3.3 much of the excitement has been about the new Intel oneAPI back-end for Arc Graphics acceleration and also improvements to AMD's HIP back-end for supporting GPUs back to Vega. However, even if you are using CPU-based rendering, Blender 3.3 LTS is looking like a nice upgrade for better performance.

I have begun testing Blender 3.3 on a variety of systems for evaluating the CPU and GPU performance. For Blender 3.3 on the CPU it looks to offer some nice improvements over the prior Blender 3.2.

On a few different Linux systems I've run some benchmarks so far and things overall are looking like some nice speed-ups on Blender 3.3 for CPU-based rendering:

Some real nice improvements for Blender 3.3 on the latest-generation Intel/AMD processors, at least under Linux. I'll have up a GPU benchmark comparison with Blender 3.3 soon on Phoronix. More initial benchmarks of Blender 3.3 on various hardware can be found via the Blender test profile web page.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via

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