BioShock Infinite Now Available For Linux, Demands Binary Graphics Drivers

For months we've been looking forward to BioShock Infinite on Linux and as of today it's finally available.
BioShock Infinite is a first-person shooter developed by Irrational Games and published by 2K Games. BioShock Infinite is powered by Unreal Engine 3 and was released for all other platforms in late 2013 while the Linux release is coming one and a half years later. This game used DirectX 11 on Windows while for porting it over to Linux is using eON for translating to OpenGL.
The Linux system requirements for BioShock Infinite mention you need the NVIDIA 340.65 driver or newer and Catalyst 14.12 or newer with a Radeon HD 7000+ series graphics card. It's explicitly mentioned that the Mesa and Intel graphics drivers are not currently supported, due to targeting the OpenGL 4.2 feature level.
Linux gamers interested in BioShock Infinite can buy the title for $29.99 USD via the Steam Store. If any Phoronix readers happen to find an automated benchmarking mode within the game, I'd be happy to run a ton of GPU/driver Linux tests of this latest high-profile game hitting Linux.
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